The bright, interior spaces were a great contrast to the murky waters. He was able to talk down the deranged sailor which then gives me access to higher-value loot." "There’s a chance that our crewmate might die. "We don’t have any crowbars, so I can try to talk him down," Dasso said. To do the work, we had to offer up one of our crew. Behind what Dasso called an "adventure door" was a deranged sailor, trapped inside the sub. Inside, there was a small narrative adventure to unlock. He launched a pair of grapples at it, and while watching a small indicator of his ropes’ tension as not to break them, gently pulled the two ships together. Dasso maneuvered our ship close by the wreck, which was rapidly sinking into the deep part of the map where it would crush our low-level sub’s hull. Dasso could unlock the camera, looking behind our ship as he moved forward, which he used to great effect to knock out the slow-moving enemy torpedoes with our ship’s main gun.īefore long, we had subdued the subs and could board them to search for loot.īut in Diluvion, docking is no small feat. The WASD that I used, as well as Q and E combined with mouse inputs, gave impressive control. It was a beautiful display, but also carefully calibrated to give a sense of orientation and momentum.ĭiluvion is being designed for controllers as well as keyboard and mouse, and it offers classic six-degrees-of-freedom gameplay akin to games like Descent. When their torpedoes went off, the water around our ship filled with the reflections and silhouettes of the hundreds of tiny plankton in the water. But as we left port we were attacked by a pair of other subs, who pursued us. We set out in search of an engineer, and after we’d convinced him to join our crew, we continued on in towards an old sunken ship to salvage. The other part will be exploration and, ultimately, combat. There’s a crew in there with you, and they have wants and needs and quests for you to go on.ĭasso says that caring for them, utilizing their unique skills and improving their abilities will be a large part of the experience of the final, 10-hour game. Unlike Elite or Freelancer, in Diluvion you’re more than just the ship you’re riding in. Inside, though, was where things got exciting. There was a large rudder in the back, and up front they had strapped on a few old fishing buoys as air tanks. Our ship, such as it is, looked like it was barely holding itself together. But of course, it’s a very different setting." Of course, on the games side there’s inspiration drawn from FTL, from Elite: Dangerousand Freelancer. And while the story kind of falls short, I felt, but the designs are super cool. "To give you just some context," Dasso said, "a lot of the inspirations for this game were Jules Verne’s Twenty Thousand Leagues Under the Sea and Disney’s Atlantis: The Lost Kingdom - the animated movie. The most intrepid citizens are the submarine captains, who gather together a crew and seek their fortune among the ancient remains deep below.Īrachnid Games’ creative director Leo Dasso was on hand to guide me through a short dive. Centuries after the great floods, humanity lives inside cobbled-together structures clinging to the bottom of massive glaciers and the remains of sunken high-rises. Before the game even booted up, I knew I was in for a treat.ĭiluvion is an adventure exploration game set in a retro-futuristic world where humans are trapped underwater. They had a keyboard from a steampunk joint out in California and a heavy, solid brass mouse made from two old telegraph keys. There was a big computer screen, like a porthole, set in the back wall. Publisher Gambitious had set up a dark room, muffled by heavy cloth. then leave the newly renamed "HomeBase" and then reenter it (there will be two different entrances at level 2, pick the shop entrance) and buy different guns/torp launchers.At this year’s PAX West, the setup for my first experience with Diluvion was perfect. Home Base level 2 has a weapon shop in it! Janky Gnome colony just south of the ice merchant city. There is nothing available in any of the merchants at this point in the game that comes close to a "krok gun" or a "chumscrubber" that I can find. This flight is completely out of reach for anyone who's simply trying to play the game in a normal fashion. Torpedos miss 99% of the time regardless of assigning the right crew to it, and no one out there seems to sell them so it's kinda pointless to try that. I don't know what sort of special upgrades people are getting access to, but the only cannons I have access to are the ones you start with and a single upgrade. I see posts about people using cannons that, quite frankly, are not available to regular players running the normal progression of the game. you can't hit anything form below it and when above it, you die nearly right off the bat.
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